Page 8.2

From SiLang Wiki
Revision as of 16:51, 27 November 2013 by Silang (Talk | contribs)

Jump to: navigation, search

There is an increasing interest for serious games in the military and in the health sectors; in both learners can benefit from simulation-based scenarios, ‘habituation,’ and enculturation (Ulicsak and Wright, 2010, p.54).

Serious Games in Military sector Read more>>

Serious Games in the Health sector Read more>>

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox