Page 5.3.1

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Focus on the learner

The learner is in the root of the game-play. Therefore, information regarding the profile of the learner can be a useful insight (deFreitas and Oliver, 2006). Demographics (age, gender, profession), academic background, learning level (i.e ICT skills, foreign language skills), culture, interests are all important aspects that can tell whether a game is appropriate for a learner or a group of learners (deFreitas and Oliver, 2006).

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