Page 8.2

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There is an increasing interest for serious games in the military and in the health sectors; in both learners can benefit from simulation-based scenarios, ‘habituation,’ and enculturation (Ulicsak and Wright, 2010, p.54).

Serious Games in Military sector [Page 8.2.1|Read more>>]

Serious Games in the Health sector. [Page 8.2.2|Read more>>]

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